![]() ![]() We are confident enough at this point to say that the update will come in early 2022, but exactly how early is yet to be finalised. What would appear to be an easy task ends up taking a long time, unexpected complications arise, and priorities change. Indeed these were our plans, and obviously shortly before Christmas would have been the ideal time for that but weve realised that we wont be able to hit that goal.Īs is always the case with game development and ambitious projects, pinning down how long things take is exceedingly tricky. Those of you who have been following along on our social media and particularly our Discord will probably have gotten the impression over the last few months that we intended to get the fire ant update out before the end of the year. Trap jaw ants on the march from Kacper on our Discord Theres a final creature we want to show off, some finished animations and game mechanics for a creature revealed a while back, and some finished artwork for the swamp environment in which the 4th tier will be set, as well as the first of our carnivorous plants. ![]() Weve also got a very special extra level set to come out shortly before the holidays next month so plenty of details on that. Welcome to 2021s last newsletter! Well get straight to the point about where were at with the fire ant release plans after this introduction. Only accepting reviews of games played/recorded on Linux Thanks for bringing this to our attention.Submition needs to be reviewed before it it will show on the game's webpage! If not, we should be fixing this bug on the next update anyway, since it clearly isn't working in a satisfactory manner. If you have got something else running, a quick fix would be to close it down and wait 10 seconds to make sure the system registers that the program has been closed. So if you've got any other UE4-based games running, or even just the UE4 editor itself, that can lead to it. I've been looking into this and noticed that a cause of the problem can be having any instance of a UE4 engine running. Hi LeonhartDan, I'm that Matt that Mike mentioned above. I've tried the standard restart PC, validate files, reinstall. This instance of the game will now be closed." There is no other instance. We have detect that Empires of the Undergrowth is already running on your system. Then immediately at the main menu "Closing Application. Originally posted by LeonhartDan:This isn't technically a crash, but I just bought the game. Let us know if these worked for you as they may help us pin down the issue! If you are using it and experiencing a startup crash you may want to try disabling it. We have heard disabling this can fix startup issues. “Use Desktop Game Theatre while SteamVR is active” In the general tab are two tick boxes, untick both of the following: Simply right click Empires of the Undergrowth in Steam an go to properties. Someone reported disabling these worked for them. We believe this may be the source of one of the crashes so simply delete this file and run the game.ĭisable Steam Overlay and Game Theatre while in SteamVR It is also used when the game starts up to determine if you have a save game to continue. ![]() In there is a file called LevelSetup.sav, and this file is made every time you start a level. Note that AppData is usually hidden, you can either un-hide the folder in the files settings or just type it into the bar. To find them go to your save game folder, on windows this is usually in:Ĭ:\Users\\AppData\Local\EotU\Saved\SaveGames Remove the LevelSetup.sav file from the game saves folder We believe there may be a couple of causes for this however some people have had success fixing the issue for themselves and there are a couple of things you can try: ![]() We have received a few reports now of the game crashing on start up. ![]()
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